Title: DickWad2.wad
Filename: levels/doom2/d-f/dickwad2.zip
Size: 581 KB
Date: 01/30/95
Author: Warren Racz, Mark Rempel, Vinzez Barut
E-mail: wjr126@dvinci.usask.ca
Description: A DOOM 2 WAD with multiple levels, not-so-new sounds, new graphics, lots of secrets, deception, and evil tricks. Best on a 486. The name of this p-wad is JUST ITS NAME, that's all.
Credits: Dan, Mark, & anyone else for Beta testing. T2, darkarmy sounds, Porky, DoomInside, DEU, DEUTEX creators, and iD software.
Base: New level from scratch converted over from original Doom (1.2) format. NOTE: textures, weapons, enemies have been updated to DOOM2 standards...
Build time: +2 Months after DickWad1
Editor(s) used: DEU 5.21 DEU2 5.21 DEUTEX 3.1 and BSP 1.2x
Bugs: None after beta-testing. (includes multiplayer and deathmatch)
Rating: (3 votes)
  Spambot check: 3 + 9 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:

Ten levels dated January 1995. Based on the name and age I was expecting them to be awful, and they are. Map01 is a trivial nothing that I finished in no time; Map02 is a mazey maze of identical corridors, tricky only insofar as there's almost no health; Map03 is just as crap, and again has a maze; I skipped briefly through the other maps to Map10, a not-bad boss battle marred by the fact that it doesn't have an exit switch. Overall this is poor.x
Even as someone who often likes old wads that the cool kids seem to hate, I find it hard to say anything very positive about this one. It's not broken, but it's not worth playing.x

View dickwad2.txt
This page was created in 0.00992 seconds