Filename: levels/doom2/d-f/dm2dec.zip
Size: 48 KB
Date: 12/30/05
Author: Unknown
E-mail: funduke@hotmail.com
Description: A labyrinth with monsters. They want to kill you.
Base: New from scratch
Build time:
Editor(s) used:
Rating: (3 votes)
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Commenting as: Anonymous
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This is dated November 1994. It sounds terrible, doesn't it? But it's fractionally better than I expected; it's not really a labyrinth, it's a cramped techbase. The layout is uninspiring, but I was really put off by the switch hunts - you have to press random bits of wall, sometimes in the darkness, and in the end I couldn't be bothered to finish it.x
I liked it - COOL - nice techbase labyrinth - if you press linedef 630 before you get the yellow skull key, you will be stuck and have to noclip - make sure you trigger the secret at sector 112 before you press linedef 514 or you can't trigger the secret - make sure you trigger the secret at sector 52 before you press linedef 225 or you can't trigger the secretx
Doesn't work. It's a piss take. Waste of time. Fed up of having time wasted by people who can't be bothered to debug their wads.x

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