Title: DS-61-3.zip (alapolgy.wad, fromdrem.wad, lab.wad, sinferno.wad, boom.wad, wasteme.wad)
Filename: levels/doom2/d-f/ds-61-3.zip
Size: 141 KB
Date: 07/26/96
Author: Malcolm Sailor
E-mail: sailorm@muhammad.usask.ca
Description: DS-61-3 was another one of the imperial pilots that wasted all those rebel x-wings in the first star wars movie.

7 levels meant to be played alone.

Alapolgy map1: simple, fairly short .wad. No shotgun annoys you, but its the point of the level.

Alapolgy map2: Super shotgun's right there; very short. By DCK's colour code; three red baddies and a whole shitload of pink ones.

Fromdrem: Came to me in a dream. Experience it.

Lab: Fairly hard; infiltrate a alien lab and blow it to hell. Actually; it's already there. Good wad.

Boom: Good wad. If you miss the shotgun, well, sorry.

Wasteme: Good wad with annoying beginning.

More information unzipped.

This is an update.
Credits: Canada, Myself, iD, and the makers of dck.
Base: New levelsfrom scratch
Build time:
Editor(s) used: Dck 2.2, by far the very best editor. Try it, it kicks deus ass. Read the docs.
Bugs:
Rating: (3 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
You get six individual .wad files. They're all Map01, except for Alapolgy.wad, which is Map02 as well. I was expecting dross, but Wasteme.wad is a pretty good E4-style map, Boom.wad likewise, the two Alapolgys are good fun etc. in fact they're all decent small-scale E4 levels, moderately tough, a bit cramped. Fromdem.wad is trivial, but overall I was pleasantly surprised.x

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