Title: Dungeons
Filename: levels/doom2/d-f/dungeons.zip
Size: 143 KB
Date: 08/18/98
Author: Rudy Jurjako
E-mail: rudyj@total.net
Description: Medium-sized wad centered around a rocky maze and a castle-like area. This was my first released Doom2 level, back in July 1995. Now that I've come back to Doom editing (May 1998) and started making another map, I've decided to revise this wad, fixing some bugs and updating the text file.

If you have any comments about this wad I'd love to hear them!
Credits: id Software for the greatest game I've ever played, Ben Morris for DCK, Olivier Montanuy for Wintex, Colin Reed and Lee Killough for BSP, Jens Hykkelbjerg for RMB
Base: New level from scratch
Build time:
Editor(s) used: DCK 2.22, Wintex 3.41, BSP 2.3x, RMB 3.0
Bugs: None
Rating: (3 votes)
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Not bad. I give it 3/5x
This is dated August 1998. You fight just over 100 baddies in a castle level that looks and feels like a decent 1995 level (to be fair, it *is* a 1995 map). It's very modest and defiantly retro, with some garish "lava caves", but I enjoyed it. The author also did id=9652, which was really good.x
Getsu Fune
congested map, but it plays well enough.x

View dungeons.txt
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