Title: Enemy Stalkers Part I
Filename: levels/doom2/d-f/estalker.zip
Size: 67 KB
Date: 09/01/99
Author: Michael Bogert
E-mail: mcsebigdawg@yahoo.com
Description: After years of fighting and bloodshed, Earth's defense forces have put together an elite team of super-skilled warriors to once and for all destroy the enemy. This team, called Enemy Stalker is sent to the distant military base named Cerrus 2. Your mission: Decimate.
Credits: ID, and Dan Stephens for the co-op games.
Base: New level from scratch
Build time:
Editor(s) used: WadAuthor
Bugs: None (I think... let me know.)
Rating: (5 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Getsu Fune
very very bad, a lot of demons in the starting room, and rather haphazard placement of things. design is very bad too. nothing really good sticks out for this map.x
Anonymous
Enthusiastic large beginners map. Sadly the result is horrible: layout looks overall just like a bunch of lines without motiv, texture use is dead simple, monsters look like being placed blindly. Has the ambiance of an early 1994 map, thus from those experimenting & learning days with too many failed attempts. F.e. has too many useless rooms. Gameplay is about absent. Overall: 1* for the effort, 0 for the implementation. BTW @ ^: have you played another map?x
Anonymous
Good map the gameplay is good but the design is bad good example that gameplay is better -DoomWorldratingsx
Anonymous
Tedious; basically a large and very old-fashioned maze, with long featureless corridors and large featureless rooms and the Doom II monsters (which seem out of place in a Wad that harkens back to mid-1994). One star because it didn't actually make me angry, although it's tedious and worthless.x
Anonymous
Like 1994, but in 1999.x

View estalker.txt
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