Title: FOUR CORNERS WAD version 1.7
Filename: levels/doom2/d-f/fcw17.zip
Size: 126 KB
Date: 08/08/95
Author: Wadhah Al-Tailji
E-mail: eltg@ix.netcom.com
Description: One of my first levels (more specifically, it's my third). It has been continuously modified until I have reached a point where I was satisfied with my level. If you don't download this level, you'll be missing out on hundreds of hours of hard work...

Good for DeathMatch. And good for 4 players since many things in this level are in fours. This level has a lot of rooms with something special about each corner of the room.

This level starts out with a very small level 6. The purpose of this is incase a person starts the game with WARP 7 or IDCLEV07, then the person hasn't legally entered level 7, and a certain feature in this level won't work. You must, if you are going to use -warp or idclev, start out on level 6, then end it to continue into level 7. Level 6 is so small that it will only take a second to end.

I've included a .deh file that is recommended to be used with my level. It only modifies text in the game, and not the behavior of things like enemies and weapons.
Credits: Matthew Ayres for WADED, Matt Herd for a tutorial on making DOOM levels, and id Software for the great game!
Base: New level from scratch
Build time:
Editor(s) used: WADED 1.83B, DEU2 5.21, NWT v1.3
Bugs: Only thing that needs to be fixed is how some of the textures line up, but otherwise there are no big bugs that will hamper your playing ability. Only the monsters can do that! :-)

A note from Version 1.3: I think I've fixed all these bugs, but there could be some textures that I've missed.
Rating: (1 vote)
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