Title: |
Barrels o'Fun |
Filename: |
levels/doom2/deathmatch/Ports/a-c/barrofun.zip |
Size: |
657.21 KB |
Date: |
12/16/06 |
Author: |
Milian & Zdaemon community |
Description: |
The idea came up, when I thought about a new map for Nutty - a map, where players look like barrels. It must be interesting and funny, if players in deathmatch could pretend not to be a player but part of the decoration. However, Doom doesn't allow sprite replacements for one map only, so I couldn't realise this idea in Nutty. On the other hand, I didn't feel like making a whole wad with several maps around one single gameplay idea. So, I decided to ask the community for help. In the end, seven mappers have contributed 10 maps in total. Thanks for their participation and good work!
In this map, all players look like barrels. They can only be identified as players when they move or shoot. Try to adjust your Deathmatch behaviour to this fact and make the the best out of it.
For more info about all maps see the accompanying textfile or visit www.milianmusik.de/doom/barrelsofun |
Credits: |
All the mappers who contributed to this wad: - Milian (idea, coordination, map 02) - Barbapapa (maps 01 + 03) - Alfred (map 04) - Tourettes (map 05) - BlackShark (maps 06 + 09, plus help with DEHACKED) - Zero99 (maps 07 + 10) - Xechireon (map 08) - BestOfTheWorst (help with DEHACKED) - all ZDaemon fellows who helped with ideas and testing
Makers of Zdoom/Zdaemon
ID Software |
Base: |
New from scratch |
Build time: |
2 months |
Editor(s) used: |
Doombuilder, XWE |
Bugs: |
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Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| sweet. 5 | x | |
Anonymous
| Really good mappers helped in this release, I know it helped me work on my mapping skills. - tourettes | x |
View barrofun.txt
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