Base DM #1|
Sir Robin (Jani Saksa)|
Base style deathmatch level. Very small and tight... inspired by MAP07 of DooM 2, but better and more detailed. DON'T fall in slime!|
Kurt Kesler. I borrowed few graphics from his WAD (KBoom #9). I also got some inspiration from his base-style levels to start my own base-style level pack. Well... Kurt's levels are single player, and these are deathmatch!|
David Wood (hakx) for the music (firstname.lastname@example.org)
Berzerk for the new sounds.
Geoff Coovert (email@example.com). I took his AP.WAD and merged it to this WAD. Now you can view players death from all directions!
Id software for making the best 3d-shooter ever (and Q2 too).
New level from scratch (inspired by level 7 of DooM 2)|
4-10 hours... Not really sure.|
DETH for the actual editing BSP for nodes (ZenNode refused to compile it) WinTex for graphics and sounds NWT for few things that were hard or impossible to do with WinTex|
None! Why would I left bugs in the level???|