Title: Butthole Deathmatch
Filename: levels/doom2/deathmatch/Ports/a-c/butthldm.zip
Size: 20957 KB
Date: 07/28/12
Author: JMAA
E-mail: juanmtheripper@gmail.com
Description: (THIS MOD INCLUDES 3D FLOORS AND OTHER OPENGL RELATED FEATURES. PLEASE, SET YOUR RENDERER TO OPENGL BEFORE PLAYING)

The whole purpose of this DM mod, apart from bringing some sort of LGBT theme to the map design, is to introduce myself as a gay doomer with a Doom-related contribution, due to the most of homophobic quirks around the Doom Community. I, myself, am an homosexual person, and find the lack of LGBT presence on the Doom world pretty much disturbing. The mod includes 5 deathmatch maps anyway, which base off on being outside of the typical brown color scheme with a detail color base of pink. New weapons are included, and the gameplay bases off on these along with a new concept present on several of the five maps: camper zones. These hold sniper rifles to camp from and at the same time, the snipers are compromised to being some sort of easy target design wise, so the gameplay remains a bit balanced. Now, enjoy, and don't forget Zandronum is recommended for this, due to just one map that uses 3d floors. (Though it has bridges still on Skulltag for compatibility's sake)
Credits: DC/WB Games/Rocksteady for additional textures, Realm667 for much of the resources avaiable, including for textures Ceeb and DrDoctor. Also some sounds are from freesound.org.
Base: off on being outside of the typical brown color scheme with a detail color base of pink. New weapons are included, and the gameplay bases off on these along with a new concept present on several of the five maps: camper zones. These hold sniper rifles to camp from and at the same time, the snipers are compromised to being some sort of easy target design wise, so the gameplay remains a bit balanced. Now, enjoy, and don't forget Zandronum is recommended for this, due to just one map that uses 3d floors. (Though it has bridges still on Skulltag for compatibility's sake)
Build time: A couple of weeks or so
Editor(s) used: Doom Builder 2, SLADE, Audacity, 3DS Max, QTip MD2 editor, umodel
Bugs: If you play MAP03 on Skulltag on competitive modes, there are bridges made of bridge actors, but these in Zandronum mix with the actual 3d floors. Just something to consider.
Rating: (13 votes)
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