Title: |
Mountain Deathmatch Notes |
Filename: |
levels/doom2/deathmatch/Ports/m-o/mdm1.zip |
Size: |
29.31 KB |
Date: |
05/19/99 |
Author: |
(Violent) Ed Cripps |
Description: |
a Zdoom ONLY wad, a mountain range with a geo-thermal
lake formed at the bottom. Lots of sniper spots, a 3d bridge that
can be walked over and under at the same time, underwater affect
with the BOOM hight transfer tag and a colored lighting script. Since
there is a lot of hight on this level I found that by the time the
plasma bullets hit where you were aiming the player was all ready gone
so I added internal railgun instead. |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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lupinx-Kassman
| Play this, then pretty much any mdm after it to see how much the author improved. | x | |
Anonymous
| This is a barren and simple deathmatch level, not so much a mountain range as a single hill with a lake. The bridge doesn't seem to work in modern versions of ZDoom and the underwater section is very blue. | x |
View mdm1.txt
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