Ultra-vertical map with very few of the power weapons. Thus armour and resource control are the key to success.|
Running in OpenGL is almost a necessity, since the y-shearing in software will put you at a huge disadvantage through not being able to look down at the lower tiers.
-Sock, for his excellent Tech1 texture set and maps -ID for Doom -The Legacy team for making the Legacy port, without which this map wouldn't have been possible -Ravage, for his flameball graphics which I've reused countless times in different forms now -Iori, Xio, Exl, Doomad, Frades and Doomgoat for testing my various projects|
My own Q2-era fluffdm1|
Due to lazyness, too fucking long (month or so?)|
Doom Builder, Deepsea, XWE and Wintex|
No map related bugs I can think of|
|Anonymous||Great map with great textures. 5/5||x|