Title: Big and Dumb
Filename: levels/doom2/deathmatch/a-c/bigdumb.zip
Size: 26 KB
Date: 08/26/95
Author: Eric Wilkinson
E-mail: egw@efn.org
Description: A big room filled with Cyberdemons. There are a few Imps and Pain Elementals and halls around the 'arena'. There are a few secrets, such as hidden walls, teleporters, and elevators. Exit is readily available in the middle. I added two new sounds to make things at least a little less boring.
Credits: Elizabeth, Krystal, and Jesse for helping me 'playtest' this.
Base: New
Build time: A few hours including testing time.
Editor(s) used: DETH v2.3, DETH v2.4, NWT v1.3
Bugs: In the outside corridor, if you put yourself on the very outside wall and fire a bullet/shell weapon, the bullets hit somewhere DIRECTLY in front of you, as if there was an invisible wall there. I don't know what causes this, but this hasn't affected any of my games in a big way yet, so I'm not gunna fix it.
Rating: (4 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
A pointless kind of map. The exit is right in front of you.x
Anonymous
I don't see the point...however, the title is an excellent choice for this. 2/5x

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