Title: CyberMatch
Filename: levels/doom2/deathmatch/a-c/cm.zip
Size: 351 KB
Date: 07/03/01
Author: sinsky
E-mail: sdsinsky@yahoo.com
Description: DeathMatch level, players appear as Cyberdemons; just start CM.BAT and begin a network/modem/serial game without changing the Map Warp and Misc Settings or adding other WADs. After you finish playing run DELCM.BAT to erase the level.

Use CM.BAT every time you play.

Although CyberMatch may coexist peacefully with other wads in your DOOM folder, I strongly recommend using a clean DOOM 2.

And, a word about the level itself. Although I built it in a relatively short time, this map is the result of many years of computer and gaming experience for me. While constructing it was't always a pleasant occupation (there were moments when I felt ruined and frustrated), I now find myself very happy and content with the result - I see this not merely as a WAD, I see it more as a product of my imagination and creative thought. I did my best.
Credits: - ID Software - Matthew Ayres (author of WadEd) - Greg Lewis (author of DeHackEd) - TiC (makers of NWT) - Ginka & her brother (DM partners)
Base: New from scratch
Build time: 1 week
Editor(s) used: WadEd v1.83, NWT v1.3, DeHackEd v3.0a, Adobe Photoshop 3.0, Magic Trainer Creator
Bugs: none (if you have played the rest of my patches you may be surprised here; well, it's true... ok, ok, there are a few, but nothing serious this time:)
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