Title: |
Crucify Series (Beginning of the series) |
Filename: |
levels/doom2/deathmatch/a-c/crucify6.zip |
Size: |
16.03 KB |
Date: |
06/17/96 |
Author: |
Dale Harris (Cadaver) Doom2 Grandmaster |
Description: |
It's very straight-forward and to the point in this level. I believe there is a good distribution of weapons. I've also included the BFG for all you "silent BFG" gurus out there. There is a strong possibility of a few telefrags in this level! You can also get blown out a few windows too if you don't watch out! I believe this level is great for 2 players, and 4 players should be a fragfest! The exit can be obtained by one person but you better haul ass, especially when you're playing a match because you'll be fragmeat real fast! The exit should be of mutual agreement anyway. By the way, you figure out how to get to the exit. (heh) |
Credits: |
Myscha (aka "The Sled-Dog") for extensive play- testing and constructive criticism. |
Base: |
New Level from scratch |
Build time: |
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Editor(s) used: |
DETH 3.92 & ZENNODE 0.98a |
Bugs: |
Couldn't find any ( I could be blind of course ) |
Rating: |
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Download mirrors:
/idgames protocol:
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View crucify6.txt
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