Title: Cyclone (CYCLONE.WAD FROM CYCLONE.ZIP)
Filename: levels/doom2/deathmatch/a-c/cyclone.zip
Size: 48 KB
Date: 10/02/97
Author: Scott Harper (aka. MadMax)
E-mail: sharp@teleport.com
Description: The Ultimate Deathmatch level. Play single or co-op if you want, too; there are plenty 'O monsters. (Demons, Spectres, etc.) If you make it thru this on your own in U.V.with no cheats, please e-mail me so I can put you in the Cyclone HoFame! This level has been EXTENSIVELY playtested in modem and network play, and as my friends say "Let's go 'round again!". I seem to remember one night where 4 of us were playing and we all had 30+ frags before we realized the sun had just risen, much to our surprise...
Credits: 1) Jim Flynn for many great ideas in the past and keeping me "into" the game. Thanks dude ! 2) Tom Negley for many, many hours of fragging. Thanks for letting me kick your ass MF !! 3) iD Software for creating a great game... Release Quake, guys . . . PLEASE !
Base:
Build time:
Editor(s) used: DETH v2.3 by Simon Oke & Antony Burden IDBSP (ported by Ron Rossbach & Antony Suter)
Bugs:
Rating: (1 vote)
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Reviews:
Doomkid
This is notably detailed for a 1996 WAD, and it actually looks decent for DM (or maybe LMS.) "I seem to remember one night where 4 of us were playing and we all had 30+ frags before we realized the sun had just risen, much to our surprise..." Oh god, the text files in these old Doom WADs are always so cute... Back when 30 frags was a whole lot I guess!x

View cyclone.txt
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