Title: The Den of Iniquity ( DEN.WAD )
Filename: levels/doom2/deathmatch/d-f/den.zip
Size: 508 KB
Date: 11/12/98
Author: Ralph Jenkin :nemmie@hyperlink.net.au Robb Jennings:robbjennings@hotmail.com
E-mail: nemmie@hyperlink.net.au
Description: OK. So you've seen levels made of peoples' houses, workplaces, drinking holes, etc. before. Wot's so special about this house, I hear you cry?

Well, I'll tell you. Not only have we spent hours crafting a very detailed map matching very closely the original, and carefully created a large set of textures (around 30, including animated TV & clothes dryer), but most importantly the house by a staggering piece of fortune turned out to be an extremely good Death Match level.

Too good, in fact. We had to move out. Only so many times you can find yourself strafeing into the toilet without losing it.

Anyway, what we are left with is a highly interconnected, fast paced, well balanced death match arena with a firm sense of '50s kitch. The neighbours even sound as loud and annoying as they ever did.

I know it all seems a bit large just for one level, but trust us on this one, ok? It works.

(By the way, the Den of Iniquity is technically the bungalow in the back yard, but how much fun could you have DM-ing in a single room?)
Credits: Deryck Jenkin & Scott Cameron for play-testing and suggestions.
Base: New level from scratch
Build time: Bloody ages.
Editor(s) used: Deth, DeeP, WinTex, Paint Shop Pro, Neopaint, NWT.
Bugs: Get a HOM-type error here and there, just a flash now and again. Too much detail, perhaps. The places I have seen it in are none to safe for casual sight-seeing, so you may not even notice.
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