Title: DM2GM2.ZIP (dm2gm2.wad + .txt)
Filename: levels/doom2/deathmatch/d-f/dm2gm2.zip
Size: 55 KB
Date: 11/09/94
Author: Eric C. Reuter
E-mail: reuter@merck.com
Description: A DOOM II combo hunt'em deathmatch / single player wad. Rather spread out, lots of open areas with little obstruction. Take a while and explore this wad, think you may find it interesting. Contains 6 teleporter dest's. Hmm...what else, oh yeah a Cyberdeamon and Spider Demon together, should not be too tough though, as the area has good vantage points/ sniper locations. There are no nasty tricks or unsolvable traps. This wad designed for use with DOOM II and replaces map01 (level 1).

Hope you like it, if not please tell me why, so I can improve on design. ANY and ALL Feedback Welcome!
Credits:
Base: New level from scratch Build Time: Rediculously long, but who cares.
Build time: Rediculously long, but who cares.
Editor(s) used: Doom Editor - The Real Thing (for windows) by Geoff Allan V 2.60b2 and 3.0 alpha. Edmap 1.21 (I have had NO problems with this pgm) Edmap 1.22 (Had some video problems with this pgm). idbsp 1.02
Bugs: None Known or Discovered. Please e-mail if you have any trouble.
Rating: (4 votes)
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Reviews:
Anonymous
for such an old map it is not bad 2.5/5x
Anonymous
This is the original version of Memento Mori's MAP11. For 1994 it's great, but the later version has much better gameplay thanks to Denis Moeller. 4/5x
Anonymous
I think this version is far superior to the Memento Mori Map11, Halls of Insanity. Reuter obviously works much better alone. -- Herculinex

View dm2gm2.txt
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