Title: Death Match Marathon Wad
Filename: levels/doom2/deathmatch/d-f/dmarathn.zip
Size: 71 KB
Date: 12/17/97
Author: Keene Ho
E-mail: Keene@suburbia.com.au
Description: You wake up one day trapped in an area that you have never seen before. Wandering around for a while you discover that you are not alone. Another person (or persons depending on the number of players) like you is/are also in the same situation. You get a sudden urge to kill anything that breaths as well as finding you way back to your space ship before they frag you.

There is a BFG 9000 and Supercharge in this one but trust me, they're very hard to get without dying. The corners are for all you lame campers out there. If you ever play a camper just fire a whole pile of rockets in there, that always flushes them out. If you're ever being chased on the outside. Just dive into one of the portals or get them on one of the corners. Always be aware of any door sound that occurs. If you do hear it then that means that a player is trying to get a BFG, Plasma Rifle, Mega Armour, Supercharge, Light Goggles or Beserk. If you can't kill them before they get through the door run to the middle standing ready with a super shotgun. If you're the one going for the good stuff while your fellow deathmatcher is waiting at the teleport then your best bet is to go for the Supercharge or Mega Armour in the hope that they will save your life. This map is generally more for people who like open spaced maps. However, I have put some dark tunnels in to ballance it out a little.
Credits: Jonathon Dick, Jae Eun Cho, Nikhil Dingra, Adam O'byrne, and Jerrold Herrera for all the "playtesting" and suggesting they did for me. Id Software for this exellent game.
Base: New level from scratch
Build time: Around four months! :(
Editor(s) used: Dck, New Wad Tools, Wintex, Midi2mus, Quickc
Bugs: None but if you find any PLEASE let me know. Its for your own good.
Rating: (2 votes)
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Reviews:
Anonymous
meh, it's okay 3 starsx

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