"Death by Cyberdemon"|
1 level death match wad. There is one monster, a Cyberdemon, perched up in the middle of the level guarding the BFG. The level is structured in such a way that he can get you from almost anywhere, so he sort of acts like an equalizer for inexperienced players!|
The level has excellent lighting, 99.9% perfect texture alignment and contains some of my best architecture to date. The teleports were inspired by the Quake preview, as was the staircase beside the lava pool.
- NO keys. - NO doors. - NO puzzles.
Just complete and total carnage!
iD for DOOM2. Ben Morris for DCK. Mike Reed for the inspiration to finish this thing.|
New levels from scratch|
DCK v3.x by Ben Morris RMB v2.1 by Jens Hykkelbjerg|
SMALL glitch on the upper level beside the left piller overlooking the the Cyberdemon's perch ... as far as I know, that's it!|