Title: "Death by Cyberdemon"
Filename: levels/doom2/deathmatch/d-f/dthcyber.zip
Size: 36 KB
Date: 04/10/96
Author: Warren Marshall
E-mail: dealerpro@msn.com
Description: 1 level death match wad. There is one monster, a Cyberdemon, perched up in the middle of the level guarding the BFG. The level is structured in such a way that he can get you from almost anywhere, so he sort of acts like an equalizer for inexperienced players!

The level has excellent lighting, 99.9% perfect texture alignment and contains some of my best architecture to date. The teleports were inspired by the Quake preview, as was the staircase beside the lava pool.

- NO keys. - NO doors. - NO puzzles.

Just complete and total carnage!
Credits: iD for DOOM2. Ben Morris for DCK. Mike Reed for the inspiration to finish this thing.
Base: New levels from scratch
Build time:
Editor(s) used: DCK v3.x by Ben Morris RMB v2.1 by Jens Hykkelbjerg
Bugs: SMALL glitch on the upper level beside the left piller overlooking the the Cyberdemon's perch ... as far as I know, that's it!
Rating: (2 votes)
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