Title: Frags For All! A Deathmatch WAD Series designed specifically for four player deathmatch play. (DOOM
Filename: levels/doom2/deathmatch/d-f/frag4all.zip
Size: 157 KB
Date: 01/30/95
Author: Christian Antkow
E-mail: cant@softchoice.com
Description: "Lock the target Bait the line Spread the net and FRAG the man!" (To paraphrase Front 242's "HeadHunter")
Credits: Andrew Moore (amoo@softchoice.com) for the Floating MegaSphere idea on MAP06
Base: New levels from scratch
Build time: Well over 200+ hours in total
Editor(s) used: 1DEU-II, DEU2C, EdMap 1.?
Bugs: On MAP06, as you're going up the rocket launcher lift, the floors from the invisible sector briefly "Bleed" but go away and soon as it's out of your line of sight. Couldn't find a way around this
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