Title: The Deadly Harvest
Filename: levels/doom2/deathmatch/g-i/harvest2.zip
Size: 37 KB
Date: 05/05/96
Author: Grzegorz Werner
E-mail: slon@alpha.ok.ae.wroc.pl
Description: This is a deathmatch level. We've played it for a few days and fragged each other a million times. Though the WAD is deathmatch only, I didn't just put a few rooms here and there, but also did my usual work of texture choosing and aligning to make it not only play good, but also _look_ good. I've seen too many levels which might be quite playable, if their authors had spent more time on giving them the right look.
Credits: Those great guys who created the most brilliant game of all time... and also the makers of DEU, DETH, ZENNODE WINTEX, TED and other editors I use. Very special thanks to my friends, who are playtesting the levels I create: Tomek Slonski, Mariusz Potocki and Jacek Makolondra.
Base: New level from scratch.
Build time:
Editor(s) used: DETH 3.00 (still can't trust newer versions, but I hope for the best) ZENNODE, TED, WINTEX 4.2 Long live DETH! There never was any better editor, and there will never be! Antony Burden and Simon Oke, you are my personal GODS...
Bugs: none
Rating:
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