Title: Hippie Commune Deathmatch
Filename: levels/doom2/deathmatch/g-i/hcdm.zip
Size: 718 KB
Date: 09/15/95
Author: Jim Davis, Kevin O'Mara, Matt Malone, Trey Piepmeier, and Chad Roberts
E-mail: slh3622@tntech.edu
Description: Ten levels designed primarily around deathmatch, however they do seem to be playable for single person. We haven't tried cooperative yet, but it should be pretty keen, regardless. It's honestly intended to be played at Ultra-Violence, especially in deathmatch. See HCDM.DOC for a more detailed description of the executable patch and a level-by-level description.
Credits: Anyone and Everyone associated with DOOM, BSP, idBSP, ADE2, DEU, NWT, and numerous other chunks of great software. (Oh, yeah, and my girlfriend. Thanks, Sky. -Jim)
Base: New levels from scratch
Build time:
Editor(s) used: ADE2, idBSP, BSP, RMB, NWT, DEUTEX, IMage PROCessor, GIFClip, BMaster, Windows Sound Recorder...
Bugs: None
Rating: (2 votes)
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Holy fuck what a waste of my lifex
Terrible, like most DM maps made by college kids in the early to mid 90's.. Though, I really wish I could get my friends into Doom DM mapping. That would be badass, I bet they had lots of fun making/playing these crappy levels.x

View hcdm.txt
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