Title: HOOKED.WAD
Filename: levels/doom2/deathmatch/g-i/hooked.zip
Size: 80 KB
Date: 12/11/95
Author: Patrick Hook
E-mail: fsplh1@aurora.alaska.edu
Description: This WAD contains 5 maps designed specifically for DooM 2 Deathmatch 1.0 The chosen skill level changes what weapons are available (see below).

MAP 1: Smallish enclosed area with a couple of small halls on one side, and 2 sets of stairs that allow access to other areas.

MAP 2: Pit with stair access, some sniping zones which hook into an outside courtyard.

MAP 3: Medium-small sized lower area, with a ledge on one side, stairs on two others. Hall- ways connect the low area to the ledge.

MAP 4: Nice open area with some raised areas. Some halls off the side contain some weapons. A couple of high areas let you see what's going on. Nice outdoor ceiling effects!

MAP 5: Courtyard with trees connects to an enclosed area. Part of the enclosed area is semi-open and the rest is separated with doors.
Credits: Some of my friends for being such wonderful fodder for testing => and some of the guys on iFrag for giving me feed-back on these.
Base: New level from scratch
Build time: More hours than I care to remember...
Editor(s) used: WinDeu 5.24 WinTex 4.0
Bugs: Can shoot through the walls in a couple of places, that is about it.
Rating: (2 votes)
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Reviews:
Doomkid
All 5 of these maps look damn fun. Perfect so long as you're not allergic to simple texturing.x

View hooked.txt
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