Filename: levels/doom2/deathmatch/g-i/inferno.zip
Size: 90 KB
Date: 05/16/96
Author: Lei Hu - MAP01,MAP03,MAP05 Matt Kankainen - MAP02,MAP04,MAP06
E-mail: wondermonkey@sisna.com
Description: * 6 levels made ONLY for DEATHMATCH play. * These levels have been playtested by both amaturers and pros. They're suited for every player of every type. * 6 levels each with its own uniqueness.
Credits: * Every DOOM player at East High School, Salt Lake City, UTAH. * Ben Morris, creator of DCK. * Marc Rousseau, creator of ZenNode. * Bill Neisius, creator of DMGRAPH. * Olivier Montanuy, creator of DeuTex. * Zink The Dink, creator of ENDOOMER. * Every one at iD for creating such a bad ass game.
Base: New levels from scratch
Build time: Who knows? . . .
Editor(s) used: * DCK v2.2 (building the levels) * ZenNode v0.98a (final reject & node building) * DMGRAPH v1.1 (inserting the RSKY2 & MWALL2_1 textures) * DeuTex v3.6 (final compilation of the levels) * ENDOOMER v1.0.1 (editing the ENDOOM raw data)
Bugs: None
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