Title: The Maze -- Revision X
Filename: levels/doom2/deathmatch/m-o/mazex.zip
Size: 12 KB
Date: 03/19/95
Author: Jeremy A. Statz, Waffle Iron Extraordinaire
E-mail:
Description: This is a revision of my earlier Doom 2 level. It originally was a fairly good deathmatch level, consisting of a central courtyard area connected to a bunch of large hallways. Well, I ironed out a few irritating kinks (Like the fact that a player could defend the area with the rocket launcher much too easily, as there was only a single way to get there.) and added some new areas, an additional teleporter and another door (before there were only two), so that the door sound doesn't give you away as much. Also, I realised that with no monsters, I could use the difficulty levels to create variations in the level. See the notes below.
Credits: Jesse Gilles and Jason Statz, for testing.
Base: level The one in me mind!
Build time: Designed in ten minutes during Math class, and assembled in a few hours at home. Lots of tweaking since then.
Editor(s) used: Waded 1.83 Beta
Bugs: None whatsoever. (Not many, huh?)

--=Fun Copyright/Permission Stuff!=--

I don't terribly want people to revise this level, but I can't really stop
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