Title: RaG_666
Filename: levels/doom2/deathmatch/p-r/rage.zip
Size: 423 KB
Date: 06/09/96
Author: RiCHaRD D a D D ; LM ; FCToR
E-mail: bedlam@arrakis.es
Description:
Credits:
Base: a D r e a M o F H e L L o N E a R T H !
Build time: A WeeK more or LeSS .SoMe hours HaNGiN' the telePHoNE and SOmE HouRS FiGHtiN the ViL. JuST 4 MakE A CooL WaD 4 U =)
Editor(s) used: DEU 5.2 ,BSP16 & WiNTX + PSP32BiTS,SBSoFT & W95
Bugs: - T h R C a N o N L O N - ---- -----Ŀ If YoU ReAD -FRoM BDLM FCToRy- you haVE . QualiTY MaN. I MEAN -> NO BUGs,AwESoME WaD -------- -
Rating: (3 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
The levels are dated May 1995. They aren't as entertaining as the readme. You can just picture the author, can't you? The levels are symmetrical circular arenas. They are filled with exploding barrels, which makes them almost unplayable. As deathmatch levels they are generic. Bloated up with superfluous sounds and music. And remember, "U CaNT DiSTRiBuTe ThiS WaD iN Any SiCK COunTRy who MAKeS oR TRy to MaKE NUcLEaR TEsT oR ToRTuRe PeOPLe", so there.x
Anonymous
I've not played these maps, but the TXT file is just amazing. Love the random caps. And nothing suggests a huge e-penis like "RaG.WAD - DTHMCtH - 666 U DoN't KnoW TH PoWR oF Th DaRKSi"...x
Anonymous
"U CaNT DiSTRiBuTe ThiS WaD iN Any SiCK COunTRy who MAKeS oR TRy to MaKE NUcLEaR TEsT oR ToRTuRe PeOPLe". Yes, but this map is hosted in servers located in USA. Will the author email Ty Halderman asking to delete the files from the archive? Oh, the irony... About the maps, they have good aesthetics, but bad playability (too many barrels, too many obstacles). The text file is pure awesomeness, though. There is also a modified ENDOOM ansi screen -- 3/5x

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