Title: |
The Frag Fever Collection |
Filename: |
levels/doom2/deathmatch/p-r/ram13.zip |
Size: |
408.02 KB |
Date: |
01/20/96 |
Author: |
Rambutt |
Description: |
All 11 levels of my second Dethmatch series, Frag Fever ! Includes the first 6 levels (individually released) with bug fixes and 5 brand new levels ! |
Credits: |
id and the makers of DEU2, BSP, and NWT |
Base: |
An original designs by me |
Build time: |
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Editor(s) used: |
DEU2, BSP 1.2, NWT 1.03, and DEEP 6.21 |
Bugs: |
Fixed The following bugs were fixed in the 6 levels that have already been released;
Ram 7 (Level 1) - The door west of the BFG/Plasma Gun platform didn't have the lower textures unpegged on the sides of the door.
Ram8 (Level 2) - One of the Dethmatch starts didn't appear on Ultra Violence or Nightmare.
Ram9 (Level 4) - Changed the Soul Sphere behind the Exit Building to a Megashpere (like it was supposed to be !)
Ram 10 (Level 5) - The Player 1 start didn't appear on the Ultra Violence or Nightmare skill settings. (OOPS !)
The only levels that weren't changed were 3 and 6. |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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View ram13.txt
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