Title: RAVE.WAD
Filename: levels/doom2/deathmatch/p-r/rave.zip
Size: 26 KB
Date: 02/16/95
Author: Todd Elsbernd
E-mail: mer@cc.gatech.edu
Description: This a DEATHMATCH level! This means no monsters, death traps, or strange puzzles. The purpose of this level is to have the most fun possible while slaying your friends. A great feature of this wad is one I have not seen in any deathmatch wads to date. There are 4 sets of lightswitches, each set has a on and an off switch. Hear your buddies fighting down below? Hit the lights and leap down to join the fray! Also, if you like leaping down dozens of stories, this is the wad for you. The central chamber has a floor height of -511, and ceiling of 511. Two lifts access the chamber, as well as several corridors. Fun sniping spots. One hard-to-get megasphere.
Credits: id Software for the game and the levels. Raphael Quinet and Brendon Wyber for DEU. John Lindsey for contributing the central chamber. (see AVRAX.WAD) Matt Di Iorio, John Lindsey, Chris Goodrum, Erik Dreyer, and Sarah Berger for the numerous hours of playtesting and slaying that I have enjoyed.
Base: Central chamber and corridor of AVRAX.WAD
Build time: Over 40 hours
Editor(s) used: DEU2c, the only! editor.
Bugs: None. managed to fix em all.
Rating: (1 vote)
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