Title: WAREHOUSE DEATHMATCH for DOOM II
Filename: levels/doom2/deathmatch/v-z/warehous.zip
Size: 34 KB
Date: 12/30/99
Author: Gregory Dick
E-mail: greg_br549@yahoo.com
Description: A bare-bones deathmatch level (my first DM wad) based at a warehouse. Designed for "alt death". Let me know what you think.
Credits: ID Software, the good folks at ftp.cdrom.com, Budweiser brewing company, Michael Niggel's ARMORYDM.WAD for the "reset score" switch idea, My old shipping and receiving job at MagNif Inc., and of course wad authors and doomers everywhere.
Base: New level from thin air
Build time: About 12 hours
Editor(s) used: Various map editing utilities Wintex 4.3 (Olivier Montanuy) Rmb 2.1 (Jens Hykkelbjerg) Adobe Photoshop 4.1
Bugs: You tell me.
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