Title: Indiana Jones DOOM ][
Filename: levels/doom2/g-i/indyjone.zip
Size: 137 KB
Date: 02/27/95
Author: Khoi (Kevin) Pham
E-mail: khoi@cae.ca
Credits: Id Software (for this great virtual reality game). DEU Team (Raphael Quinet), DEUTEX (Olivier Montanuy), Doom Level Editors (they are great programmers).
Base: New level from scratch.
Build time: Too long, don't ask (but it has been a lot of fun).
Editor(s) used: DEUII -> EDMAP -> DEEP -> DEUTEX
Bugs: The only bug I know of is in the room which needs the red key to get in: Out of the blue moon (but NOT all the times), DOOM crashed with "No more visplanes" error message. I think this is a limitation of DOOM about how many visible planes (and combinations of planes) it can display simutaneously.
Rating: (3 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:

Doesn't work; uses standard Doom graphics, and mostly the shotgun and backpack because they're the only "Indiana Jones"-type items. It's basically a square maze with rock textures. In Zdoom at least one room is filled with missing textures.x
This thing is full of bugs.x
View indyjone.txt
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