Title: Bereft
Filename: levels/doom2/j-l/jb-berft.zip
Size: 90 KB
Date: 07/05/99
Author: Joe "Recidivus" Becht
E-mail: sherryb@mwci.net
Description: This is not a Doom "map"... in fact, it would be better described as an adventure; a test of endurance taking you through a foggy wasteland of ancient ruins and forests. Think smart. Think quick. But don't think you're going to make it out alive.
Credits: James "Quasar" Haley deserves due credit for the excellently-crafted fogmap used in this level.
Base: New level from scratch.
Build time: A few buckle-down weeks of hard work.
Editor(s) used: WadED and WinTex.
Bugs: None at this time.
Rating: (12 votes)
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awesome. short, but rules.x
good job, make more 4/5x
Meh. Its... okay; nothing special though. It had some good IDEAS, but the creator needs to start putting detail in.x
Its pretty cool. like said above. its short. But its good none the less. Detail ISN'T everything.x
Yeah it's too short, and about as linear as you get, but it's a decent little time waster.x
Mediocre. It's not BAD, but the fog effect is the only thing to make it stand out from any other half-ass wad out there.x
Its very ok. But just ok.x

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