Title: 2-hour base
Filename: levels/doom2/j-l/k2hour.zip
Size: 40 KB
Date: 05/16/11
Author: Zoltan Schmidt "Katamori"
E-mail: zoli9@citromail.hu
Description: I was bored in a usual weekday, and I made a classic-style, solid and simple map under 2 and a half hour. my first old-school level.

Hope you like it =)
Credits: Doomworld - for the idea of speedmapping!
Base: New from scratch
Build time: about 2 hours
Editor(s) used: DoomBuilder 2 by CodeImp
Bugs: I don't know. It was a quick work, so it's possible.
Rating: (10 votes)
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Some areas were too detailed (kept getting stuck on scenery while fighting) and there's way too much health, but it looks nice and is worth playing. However, suggest using -skill 5 (or one of: -fast -respawn) if you normally play on UV.x
Good amount of details, but it's really health and ammo overload big time and not enough monsters. It's really easy. 2/5x
amazing map 5/5x
Decent gameplay, but omg is there too much health! 3/5x
Nice speedmap, starting areas too narrow, very easy on UV and a/some weird looking detail(s). Gameplay is OK(hey, it's speedmap! :P), if it's a MAP01 of a megawad and it's very fit at all...(except the inescapable room near start area can only get out with jumping, oops.) 3.5/5 -playerlinx

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