My first DoomII Wad - Tell me what you think. Just to be *really* nasty I've turned the automap off.|
New level from scratch.|
You can trap someone in co-operative mode after getting the yellow keycard. Sorry. I'll fix this in the next version.|
|Anonymous||Cosmik's first and presumably last single-player map. Is it a hidden work of genius, overlooked since February 1996? A lost classic? The gathered tidal echo of an oceanic earthquake? No, it's shit (that's bathos, that is). The one good thing is a huge staircase with what must be the first use of forced perspective in a Doom level. Otherwise this is mostly a pokey maze - with the automap turned off. Did the author expect me to map the bloody thing on graph paper?||x|
|Anonymous||The map is a bit of a puzzle, as i couldn't find the red key(maybe thats just my mistake). The monsters on the other hand are too easy. there is no real danger of losing. i think you should use a more obvious path where to go in a map while the monsters should be more of a challenge.
there was also a very big room with only one hell knight in it. it is a bit of wasted space.