Title: malgnant.wad (malignant.wad)
Filename: levels/doom2/m-o/malgnant.zip
Size: 112 KB
Date: 03/05/95
Author: Douglas Ryerson
E-mail: dryerson@botany.utoronto.ca
Description: : Check out the psychodelic titlepic graphic replacement! This is a rather large level based on three large government-style buildings surrounded by pavement and grass. Lots of monsters, ammo and health for a continuous fight.
Credits:
Base: New level from scratch
Build time: Too much time!
Editor(s) used: dck 2.0 (bsp 1.2x), Wintex33
Bugs: Presence of two impassable linedefs at the height of two nearby windows in one room. These lines are not visible in the editor, nor did I draw them. They do occur in the game though. It was well into the design of the level when I discovered them and so was too late. I rearranged the objects in the game so that this problem will have little effect on the outcome and playability. DCK is a fairly stable editor and I assume that the lines arose as a result of an error in the editing program.
Rating: (7 votes)
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Reviews:
Anonymous
-good useage of textures paints a high quality environment in the classical doom engine. -lots of monsters, something I like. 5/5 The author is my flash teacher in college. x
Anonymous
Meh. Not bad for '95 3/5x
Anonymous
The design is good, the problem is that there is too much ammunition, too easy. 3/5x
Anonymous
Great architecture and layout. But it's too easy, so play with -fast monsters if you normally use UV (otherwise just choose higher skill level).x

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