CASTLE.WAD: This is a massive castle. It has been taken over by big, bad mutant things. Kill 'em all and exit. (how original)|
EGYPT.WAD: An evil Egyptian dictator has created a synthetic Valley of the Kings, and has built an underground bio-warfare research facility. Destroy the bastard and any of the strange beings he may have unearthed. With any luck, these ancient creatures have already impaled his head on an electrode and are using his brain-waves to control their ancient power supply...
FORTRESS.WAD: This is yet another "really original" level. Just kill all the bad dudes who try to mutilate you, and exit.
MANSION.WAD: This is an old creepy mansion, with a few differences. It is owned by a weird old guy who you reckon is a Satanist. He is wanted for the ceremonial slaughter of 666 men. He is concidered highly dangerous and you must use caution when apprehending. (what a load of bullsh*t, huh!) Hopefully you'll like the architecture while you're slaughtering those bad men.
TEK.WAD: Just another "kill everything in sight and throw a switch to finish" level.
New from scratch|
See the original text files.|
|Anonymous||a very long and interesting map, their are a few crusher traps that are irritating i admit, but in the long run thair prity good 4/5 ||x|
|Anonymous||Five levels from October 1997 - September 1998, saved as five separate wads. EGYPT is a tedious square grid-like dungeon, very spartan, with an emphasis on teleport puzzles. TEK is a simple square techbase. CASTLE is a not-bad although dull 1995-style castle map; it's square. I got stuck in a non-lethal slime pit near the start of the square MANSION, so fuck that. The word that best sums up FORTRESS is "square".||x|
|TimeOfDeath||cool maps. Some have Quake remakes. CASTLE has lots of secrets and was fun to explore. EGYPT starts out with puzzles and fighting monsters with weak weapons, but the sphinx made from sectors was cool.||x|
|mrthejoshmon||man, I really like these wads!||x|
|Anonymous||Not bad, not bad. Castle and Tek are my favorite maps of the list. Mansion 2nd. Fortress 3rd, tunnel-like, but not sure what to make of it. Egypt is last, I hate puzzles and it doesn't look like (ancient) Egypt. When in file submission, @ least compile the maps in one wad file. ~3/5 for 2 good timed maps and the rest is deduction.||x|