Filename: levels/doom2/m-o/meinhaus.zip
Size: 192 KB
Date: 04/14/11
Author: Karl Minor
E-mail: karl54@aol.com
Description: Those UAC bastards thought they could trip me up by embedding a mockup of my house in their underground complex. Well, I'm not quite that stupid. They forgot the sky and most of my furniture, and I would never store my shotgun in the kitchen. Thank God they got the bathroom right; I'm about to blow a bladder. Haven't seen a toilet in the last 106 levels!

This DOOM2 WAD contains three pretty big, complex levels. I was shooting for the flavor of the original DOOM levels, which were more fun to explore than the DOOM2 levels. They're presented in the order I wrote them, so you may notice they get more polished as the levels progress. I welcome any comments or suggestions.

These were written on a 486DX33, so they should be rather zippy on faster machines. They've been played on a 386DX as well, without causing suicide.
Base: New levels from scratch.
Build time: 100+ hours (do I smell a divorce?)
Editor(s) used: WADED to create, DEU to debug, ASP to build nodes.
Bugs: A few spiders packin' plasma guns.
Rating: (8 votes)
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Rather uneven and with some rough edges and errors, but gameplay is OK. The author's later work, Wornpeas, had better balance.x
Fun big maps with a lot of rooms to explore. Kinda reminds me of Armadosia. Don't waste invulnerability spheres, save them for the bosses. 3 stars.x
Awesome fun with an oldschool style. Some good traps. Some great action! 4/5 - Optimusx
Heheee awesome and the description made me chucklex
Not great classic mapset, I think they're OK and should be some fun even they have some design errors. And sometimes I get lost over and over and over... If you just want some killing with oldschool, try this shit. 3.5/5 -playerlinx
Original, entertaining, good visuals. 4.3x
walter confalonieri
well done for a 1995 map (sure this isn't galaxia.wad or trinity.wad but we can't have everything from life, NOT?), lots a nice tricks here and therex

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