Title: Wasted 1: Industrial Zone
Filename: levels/doom2/m-o/nb_wst01.zip
Size: 59 KB
Date: 01/20/02
Author: Nick Baker
E-mail: nick@frad.org
Description: The first in an occassional series of small but hard levels for Boom compatible ports, although this one actually works in doom2.exe

This one is set in a long abandoned industrial facility that's recently been taken over by the hellspawn.
Credits: Pablo Dicter - I was inspired by a couple of his levels.

Brad Spencer - Ditto
Base: All new level from scratch
Build time: 4 hours (really!)
Editor(s) used: WinTex v4.7 Deepsea v11.03
Bugs: None
Rating: (6 votes)
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Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
dam fucking chaingunners sometimes i think that they made them deal way to mutch damig x
Anonymous
This is dated January 2002. You fight 54 monsters in a good-looking modern-style techbase. It's simple - basically a looping corridor with a second short corridor that has a red key - but it's great fun, and it's another one of those modest but entertaining levels that would make an excellent Map01 of a megawad. Not at all hard unless you go charging in and get massacred by the chaingunners (or if you don't find the obvious secret rocket for the end bosses).x
Anonymous
Not bad, but there's a spot you can get stuck in behind some crates (where those imps are hanging out).x

View nb_wst01.txt
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