Title: Newt.wad
Filename: levels/doom2/m-o/newt.zip
Size: 11 KB
Date: 05/02/95
Author: William C Roeben
E-mail: jnugnug@nas.com
Description: It's a 'constant-wave, oh-look-another-room-full- of-monsters' kind of level, but what the hell. It's also about the best original level I've made so far, so bite me.
Credits: I hate to say this (Sorry, Jeff Rabenhorst!) Ben Morris of DCK 2.2 fame... ID... And the guy who made the JAX levels (Ya kinda gave me the idea, ya see...)
Base: New level from scratch
Build time: About a day to build, a couple hours to tweak
Editor(s) used: DCK 2.2
Bugs: Occasionally, the pain elementals will blast a lost soul through a wall and off the map... if you hear the roaring monster sound but can't find the culprit, there's a lost soul roaming about in HOM- space...
Rating: (4 votes)
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Unimaginative, just open the chambers and kill.x
Gets boring after a while. Very predictable.x
The idea is nice. A pit where monsters are gradually released as you find the pieces of the "puzzle". The level is a bit short, though. 3 out of 5.x
I liked it - should be cool for max/realityx

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