Filename: levels/doom2/m-o/ophase3.zip
Size: 87 KB
Date: 11/10/02
Author: Karthik Abhiram
E-mail: me@karthik82.com
Description: "Out of Phase 3" is an action packed map for Doom II. Like the other levels in my "Out of Phase" series, this one was made very quickly, during a burst of inspiration! I probably spent 10-12 hours max, on it. And like "Out of Phase" this is a small map.

This time, the look is more like classic Doom II mixed with my own style of course. It's actually got a good level of detail too, surprisingly.

I'm pretty proud of this little level :) Enjoy!
Credits: * My brother Varun for playtesting and useful feedback, and also for making the sky used in this level. This sky also appears in Varun's map, "Short 'n Quick".

* Tobias Münch - the sky used in this level is actually a heavily modified photograph of his! Check out Toby's Photography site at http://tobigallery.tripod.com.

* To everyone who has given me feedback and demos on my previous levels.

* The authors of all tools used to make this level.

* The 9th Gate Team for being the great friends that they are!

* id Software of course.

* You for downloading/playing the level!
Base: New level from scratch
Build time: Built on 4th and 7th November 2002, tweaked on 9th Nov. Probably 10-12 hours total, building, testing and all.
Editor(s) used: DoomCAD 6.1 by Matt Tagliaferri - Editing BSP 5.0 by Colin Phipps - Node Building Wintex 4.3 by Olivier Montanuy - Putting the WAD file together (map and resources) XWE by Csabo - Inserting the new sky and cleaning up the final WAD Paint Shop Pro 6.0 by Jasc Software - Making the new graphics
Bugs: None
Rating: (8 votes)
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Good looking indoors, so-so looking outdoors. Gameplay is definantly there all the way through.x
Short and OK. 3/5.x
Court tableau amusantx
This is dated September 2002. It's a fun map from the man - the machine - who went on to do Congestion Control. You fight just 32 baddies in a compact watery techbase that feels larger than it is, because the design is very intricate. The gameplay is spoiled a bit by the plasma rifle, which makes it easy; the baddies are mostly toughies but you get loads of ammo. In that respect it's like an antidote to Malcolm Sailor's levels. Good though.x
hmmm, this is pretty good. small, but still cool. wished there were a list of small like maps.x

View ophase3.txt
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