Ante Smolcic - Smola|
This is a huge level with hundreds of monsters. There are 7 Cyberdemons and 3 Spiderboss. I tried to avoid confusion and make some kind of a path for finishing the level (with keys) but I didn't succeed.|
There are four secrets, a few surprise moments, a few very dangerous confrontations and poor ammo & health. All this could project this level as a ludicrous one, but I've seen worse.
This level is one of those where you must get the monsters killing each other because you don't have so much ammo as they do :).
Save often and take care of your health. I MEAN IT!
id software and the DCK author|
New level from scratch|
|Anonymous||No, this sucks.||x|
|Anonymous||really very hard. no idea, no will to create... more boring than what i have ever told boring. ||x|
|Anonymous||I enjoyed this. It's basically a slaughter map; a medium-sized arena filled with 300-or-so mostly tough monsters in mixed waves. It's a mess, but there's a lot of carnage and I like that. You need to provoke infighting, which is handy because there's a lot of it. The trickiest baddies are the long-range arachnotrons, which are arranged in such a way that their fire misses most of the other monsters, because you don't have enough bullets to snipe then away.||x|
|Anonymous||Poorly made but plenty tough 2/5 -jb||x|
|Anonymous||pretty good. best when played with modern sourceports like Zdoom or Zandronum with mouselook turned on.