J.S.Graham (aka psyren)|
Single player map for Doom2.|
Gene Bird, for playtesting.|
Rich Sham, for playtesting.
FATAL, for the sky modification I pirated from his "Demonic Village" deathmatch wad.
DD_133, for inspiration to construct some maps for his "Circle of Hell 1" project.
New level from scratch|
WadAuthor, XWE, (to merge wads,) and Doom Builder, (only for multiple texture/flat changes.)|
None. Sometimes all of the enemies do not step through the teleports for some reason, resulting in less than 100% kills.|
|Anonymous||I liked this :)||x|
|Anonymous||This map is very easy and very avarage.
Some rooms, some stairs, some lifts in a tech ambience with some harmless nukage areas. There's plenty of ammo and health, more than you'll ever need.
The monsters are all very easy.
It's not ugly but far from being a jewel. 2/5 -Milian||x|