Title: PPalace.wad
Filename: levels/doom2/p-r/ppalace.zip
Size: 250 KB
Date: 01/30/95
Author: Daniel Bondurant (levels 1, 2 and 3), Nye Liu (level 4)
E-mail: bondu@netcom.com
Description: level 1 is based on UCSD's Price Center. 3 keys, One Cyberdemon. level 2 is an obnoxious maze. Hit the buttons to raise the floor to exit. 2 keys, 2 Cyberdemons, 2 Spidermasterminds, 1 Massive Crushing Ceiling with cool Disco Lights. level 3 is very loosely based on the Warren Apt. complex at UCSD. 3 keys, no big monsters. 4 part jump, invisible floor. Exit by killing John Romero level 4 is Nye's old house. Very Japanese. It's an architectural wonder. Only one monster.
Credits: Todd L. Rope, and Renard Dubois. id.
Base: 3 new levels from scratch, 1 from blueprints.
Build time: A lazy Sunday afternoon or 20.
Editor(s) used: Edmap 1.12, Deu 5.21, bsp 1.2x, chtext 1.01, rmb
Rating: (6 votes)
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Wow, these are some of the ugliest maps I have ever played in my life. The maze (MAP02) is no fun at all. At least the maze map of MAP11 from Plutonia.wad was actually fun to play.x
These maps are extremely ugly looking. It's not worth downloading. I've been to UCSD and even I can't tell that place on MAP01 is supposed to be the Price Center.x
a bunch of crap.0/5x
I liked it - WOW - map01 awesome - map03 awesome, and just as confusing as certain maps from eternal doom (like map31) but still very playable and mega cool when you know what to do, a couple secrets can't be triggeredx
MAP01 looks weird but was awesome to play. I didn't like MAP02 and game crashed when I hit a switch "above" me. MAP03 is also fun, but I didn't finish it yet.x

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