Title: Fucking Hostile Psychoholic Slosh
Filename: levels/doom2/s-u/slosh.zip
Size: 153 KB
Date: 07/13/95
Author: Peter Schiecke
E-mail: schiecke@ux5.cso.uiuc.edu
Description: 6 new and very hard (but fair) levels for Doom2 that took me months to plan out and create. These levels are as fine tuned and detailed as the real Doom2 levels but are recomended for above average players only. Sorry, but not created for deathmatch or cooperative. SAVE OFTEN OR DIE!!!
Build time:
Editor(s) used: 1DEU-II
Bugs: NONE
Rating: (5 votes)
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Good old-fashioned fun! While texturing is inconsistent and the architecture is oddly angular, the gameplay is good with excellent monster placement and good ammo balance.x
good chalinging levelsx
ment for the more skilled doomers (by skilled i mean can kill 50 imps all at wonce with a shotgun) if you consider yourself a vetrin goahead and try it but if not skip it... 3/5x
Great name. The maps are pretty good too. The layout etc is simple, but the gameplay is solid. There's a limited monster palette: mostly former humans, plus imps. There's a chaingunner trap that is overused, and there are too many hit-switch, run-to-door puzzles. The levels start to get really good at Map03. If you only play one, play Map04. Surprisingly hard for 1995 maps; and you only get the little shotgun. Map06 best, but you can't pistol start.x
chaingunner rape and hordes of imps do not make for good gameplay.3/5x

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