Title: SPAM20
Filename: levels/doom2/s-u/spam20.zip
Size: 909 KB
Date: 07/18/96
Author: Ken Ahrens and Garrett Steele
E-mail: eahrens@scruznet.com
Description: SPAM v. 2.0!!! I fixed some problems that I had with the original SPAM, and I added some new stuff. Look below to find out all the changes.
Credits: ID, for making Doom2. Ben Morris, for making DCK. Oliver Montanuy, for DEUTEX and DEUSF. Greg Lewis, for DEHACKED. PAINT SHOP PRO Garrett Steele for ideas.
Base: New levels from scratch
Build time:
Editor(s) used: DCK, DEUTEX, DEUSF, DEHACKED, PSP
Bugs: None
Rating: (5 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
There's some evil stuff lurking in these archives.x
Anonymous
Two levels dated October 1995. There's a dehacked patch, but it just puts "SPAM" into the messages (I liked SPAMMO though). Overall this is a one of those projects where the designers spent more time finding and making zany sound samples than designing the levels; Map01 is mostly just a lot of square maze-like corridors that ends with a maze, Map02 is all maze all the way through. The levels don't have the sheer mania of SKY MAY BE and they're no fun to play.x
Anonymous
lol, this sucksx
Never_Again
The first level is kind of playable; the second is just TWO large square mazes. The new blood and plasma are not bad, almost all the new sounds are annoying.x

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