Title: Starport v1.7
Filename: levels/doom2/s-u/starpt17.zip
Size: 173 KB
Date: 05/28/04
Author: Dave Wilcoxson
E-mail: GKBurgess@compuserve.com
Description: Starport is a high-tech level containing new music (the theme from Halloween), floor, ceiling and wall textures as well as a couple of new sounds and sprites.

The level itself resembles some type of futuristic starbase. The level contains several large interconnected rooms, such as a shuttlebay, airlock and computer room built around a centralized pool of acid.

As a hidden bonus, many of the rooms are interconnected through a series of hidden tunnels and ventilation ducts, which make great hiding places in deathmatch.

NOTE: In order to use this WAD, you must unzip the file STARPT17.ZIP into your DOOM2 directory and type INSTALL, you can then move the WAD to any directory you want.
Credits:
Base:
Build time:
Editor(s) used:
Bugs:
Rating: (7 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
Brilliant map: non-linear, very challenging and well balanced. It's not quite as hard as it might seem at first, and lots of fun once you know your way around the place.x
Anonymous
cool statis bar? check good graphix? check game play?... um.. whoops seems he forgot somthing! 2/5 x
Anonymous
Considering, that this is a map from 1995, it's not bad at all. It has an avarage difficulty and is very unlinear. All areas are interconnected and there are many hidden ways between them. It's a little pain, too, however, because of a lot of acid areas which you can't completely avoid. Plus, I didn't quite understand, why I got a BFG at the end. Maybe I've missed some harder monsters in secret areas? The hardest baddies I've encountered were a Revenant and some Mancubi. 2.5/5 -Milianx

View starpt17.txt
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