Title: The Plant
Filename: levels/doom2/s-u/theplant.zip
Size: 100 KB
Date: 06/22/96
Author: Chris Zepnick
E-mail: c490796@showme.missouri.edu
Description: First, this is the first third (fourth?!?) of what is sure to become a HUGE wad.

The short of it: You're infiltrating a processing plant that is being converted to . . .no one knows. Fortunately, the plant's techs managed to sabotage much of of the plant before abandonning it (or dying). It's now HEAVILY fortified and many a marine's lifeless carcass litters it's floor. You've just crawled out of a defunct incinerator when you're spotted. . .
Credits: -Russ Rehagen for fragging more than his share. -Jens Hykkelbjerg (I swiped some of graphics from his SPCIAL2B.WAD distributed with ZenNode). -Nirvana for the music. ("Rape Me, how appropriate.) ================================================================
Base: New level from scratch
Build time: Don't ask. :)
Editor(s) used: WinDEU v5.99b1 WinTex 4.2 ZenNode 0.98a (all of which kick!).
Bugs: none I know of
Rating: (3 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
this wad sucks. Sorry man, it is tresh.x
Anonymous
The readme mentions three prequels, but this is the author's only level in the database. It's poor. There's a lot of action, but you have to blunder around in the dark in order to progress through the level, looking for unremarkable switches in pitch blackness. I reached an impasse quite early on and couldn't think of a reason to continue, so I didn't.x
Anonymous
cool mapx

View theplant.txt
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