Title: The Underground Temple
Filename: levels/doom2/s-u/undrgndt.zip
Size: 739 KB
Date: 07/06/13
Author: Matthew
E-mail: matthewdoomer@gmail.com
Description: You are trapped in a temple, surrounded by monsters of some sort, what do you do?!
Credits: Realm667 for textures (gothic pack)
Base: New from scratch
Build time: Six Days
Editor(s) used: GZdoombuilder, slade 3
Bugs: Probably are some :P
Rating: (8 votes)
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Commenting as: Anonymous
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Awesome :) 5/5x
1. The map number is E1M1, meaning this is for Doom 1: probably some mixup. 2. The layout is a fairly linear affair, something even the new textures can't fix. 3. Gameplay isn't the greatest, with mostly low-tier monsters spread throughout the map. I'd recommend making a few more maps and possibly running them past some betatesters. 2 stars. - Obsidianx
Ho-hum, another broken wad by Matthew that doesn't work in vanilla engine. In this case it crashes immediately with "R_InitTextures: Missing patch in texture AASHITTY@". TEST YOUR SHIT AT LEAST ONCE BEFORE UPLOADING, FOOL! Or if you can't be bothered, then just upload to the Ports directory.x
Pretty flat, inoffensive level that reminds me of the very first map I ever made. The sky isn't rendering for me in any port, though, so I've settled on Zdoom's scrolling-checkered madness. Meh. -Snakesx
Nice textures most of the time. Why is my sky a grid? Gameplay is ok.x
Too straight forward, too basic. I discourage playing this.x

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