Filename: levels/doom2/v-z/virgin.zip
Size: 149 KB
Date: 05/12/96
Author: Brian James Clever
E-mail: clever@math.purdue.edu
Description: Dark and seductive, this level is not for the timid or squeamish!
Credits: Ben Morris for finishing DCK 3.4 (The check's in the mail!)
Base: New level from scratch
Build time: 40 Hours
Editor(s) used: DCK 3.4 Exclusively
Bugs: Bugs? Are you kidding?
Rating: (5 votes)
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Average I guess, but minus 1 star for the stupid GR doorss at the start.x
A nice looking demon-temple sort of level marred by some annoying puzzle-ish bits. Some of the puzzles are logical, once you understand the author's way of thinking, but some of them are just "you want that key? just press this nondescript wall nearby!" types. It's also possible to get irrevocably stuck in a few areas, and falling into the lava where you have to run down the rock steps is fatal.x
what they said, and nice mapx
This has the makings of a nice enough map, but it is spoilt by the non-obvious progression and many places where you can get trapped. If these problems didn't exist, then it would be in the "worth playing but unremarkable" category. UV is easy, even if you don't use the abundant invuls, megaspheres, etc.x

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