Title: W7.WAD
Filename: levels/doom2/v-z/w7.zip
Size: 111 KB
Date: 10/28/96
Author: Albert Lam
Description: 2 levels for Doom2.
Credits: Mikiya Mochizuki
Base: New level from scratch
Build time: A few days.
Editor(s) used: DCK
Bugs: None
Rating: (5 votes)
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Commenting as: Anonymous
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it sucks its got crappy gameplay and it ia anoying as hellx
As the first guy wrote, this is in the CRAP category and should only be played if you want to see what crap looks like. Yet the author put a strange amount of effort into the architecture of the levels, suggesting it was a major effort. Learn by focusing on the following: (1) Do not make the levels annoying or confusing, (2) make the levels fun, with a good pace to it, and (3) give the levels proper rythem (eg. easy monsters 1st). -- 2 Stars.x
Please ignore the first two reviews, these maps are actually pretty good (maybe even above average for 96). You would have to be pretty reckless to get killed, since you get more than enough space, health, and firepower to take out all the opposition. The only tricky part in the maps is perhaps the beginning of map01, in which you can be quietly ambushed by lost souls, but once you recognize the trap, it is easy to avoid. Recommended!x
It's fucking hard! Based on pulp fiction, huh? Well, I guess this is pulp fiction enough. ~3/5x

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