Title: wacky.wad
Filename: levels/doom2/v-z/wacky.zip
Size: 12 KB
Date: 06/30/96
Author: Chad Raeside
E-mail: raeside@cris.com
Description: Utilizes all three keys, but it is a quite small level. Conserve your health. All weapons are found within. No big architectual wonders, as I kept 2 the basics. If you play this level with Deathmatch, be sure to add -nomonsters in the command line!
Credits: The authors of DEEP & IdSoftware of course
Base: New level from scratch
Build time: 2 many hours & hours & hours & ...
Editor(s) used: Deep 8.41 (demo)
Bugs: None YET :-)
Rating: (2 votes)
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This is from June 1996, and it's dire. It pits you against 60 mostly weak monsters in one of those random-looking, randomly-textured dungeon spluges that reeks of mid-1994. It has every weapon, including the BFG, even though the toughest baddy is a single revenant and a cacodemon. Every place where it was possible to misalign a texture, a texture is misaligned. And it's no fun to play.x
your crap has blinded me ಠ _ ಠ x

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